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Moloch
Large outsider (devil evil extraplanar lawful), LE
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Armor Class: 20
Hit Points: 561 (34d10+374)
Speed: 40 ft.
Initiative: 12
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STR: 34 (12) DEX: 24 (7) CON: 32 (11)
INT: 25 (7) WIS: 26 (8) CHA: 25 (7)
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Saves: STR: 12 DEX: 15 CON: 11
    INT: 15 WIS: 16 CHA: 15
Skills: 8 + ability mod for (Appraise, Bluff, Climb, Diplomacy, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Stealth, Survival)
Languages: Abyssal, Celestial, Common, Draconic, Giant, Goblin, Infernal, Undercommon; telepathy 100 ft.
CR: 26(0 xp)
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Space: 10 / Reach: 10 (25 with whip)
Melee attacks:
+20 unholy shocking six-tailed whip +20/+20/+20/+20 (2d8+22 plus 1d6 electricity), bite +20 (2d8+6) OR 2 claws +20 (2d6+12 plus grab) OR bite +20 (2d8+12)
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Special: planar omniscience
Feats: Alertness, Cleave, Combat Casting, Extend Spell, Great Cleave, Great Fortitude, Improved Initiative, Improved Vital Strike, Iron Will, Lightning Reflexes, Maximize Spell, Persuasive, Power Attack, Quicken Spell, Quicken Spell-Like Ability (fireball), Vital Strike, Weapon Focus (whip)
Environment: any (Hell)
Organization: solitary or troupe (Moloch plus 1-4 horned devils)
Treasure: triple standard
Gear: Kraken's Bite
Source: Tome of Horrors Complete

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